FFmpeg supports the default Media SDK plugin and this article describes the transcoding performance of the plugin, the detailed installation and validation guide is here.FFmpeg wrappers for lower level APIs "underneath" Media SDK in the stack: libva (Linux) and DXVA (Windows).Intel ® provides several ways for you to use hardware acceleration in FFmpeg. To get the best of both worlds – full performance and access to the full range of capabilities in FFmpeg – a hybrid approach is recommended. However, the tradeoff for this ease of use is that performance is still left on the table. Various forms of these wrappers have existed for many years, and they provide important ease of use benefits compared to writing encode/decode code directly with the Media SDK API. It is straightforward to extend FFmpeg with wrappers for Intel ® HW acceleration. Because of this it has a very wide range of functionality beyond just codecs: muxing and demuxing(splitting), audio, network streaming, and more. FFmpeg is one of the most popular media frameworks. However, there is a big limitation: the Media SDK API only processes video elementary streams. Media SDK and Media Server Studio provide great performance with an API designed around delivering full hardware capabilities that is portable between OSes. Intel ® GPUs contain fixed function hardware to accelerate video encode, decode, and frame processing, which can now be used with a variety of interfaces.
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